/**
* @file		Medium.PanelGame.ixx
* @brief	PanelGame媒介数据
*
*
* @version	1.0
* @author	lveyou
* @date		22-03-11
*
*/

export module Medium.PanelGame;

import DND;

export struct MediumPanelGame
{
	size_t _typeTerrain;
	size_t _typeSize;
	size_t _indexMenu;
	bool _bRenderGrid;
	natural _sizeGrid;
	bool _bEditWater;
	bool _bNewNode;
	size_t _typeFacility;
	bool _bDeleteFacility;
	size_t _indexImportLocation;
	size_t _indexArea;
	size_t _indexRegime;
};